A Gathering of Gamers in Guelph

The time is rolling over midnight on the eve before Day 1 of what will undoubtedly be a rigorous, sanity-testing production. Hmm, shall I call it a night, get some good rest and wake up bright-eyed, bushy-tailed and ready to tackle the day? Or will I blog about it first? Evidently, I chose the latter. But I will keep it brief as each hour of sleep will be invaluable over the next few days.

This feels like the Avengers assembling: Zombie Orpheus has flown many of its cast and crew members (including Scott C. Brown, Christian Doyle and Trinn Miller of Gamers: Hands of Fate, not to mention Ben Dobyns, Matt Vancil, Andy Dopieralski and Tony Becerra) as well as some other familiar faces (Joanna Gaskell, Daniel Johnston, and Vanessa Driveness from Standard Action) into town to work alongside Synndicus Studios (Thomas Gofton, Tom Brown and Aaron Soch, with whom I worked on Mind's Eye: The Series) on two spinoffs in The Gamers universe: Natural One and Humans & Households.1

That was a long collection of names to list off. And I doubt there are many people who would recognize any of those names (unless you happen to be a fan of web series). But it was worth typing each of them out so that one could see the scope of this production. It unites many different groups of actors and crew members under one tent and is funded primarily (and generously) by a devoted fan-base through Kickstarter.

Some of these faces I haven't seen since shooting Gamers: Hands of Fate in Seattle last fall. Some I'm meeting for the first time (I creeped out Daniel Johnston with the line "I've watched you many times." He didn't know I was referring to both the vfx work I did on Standard Action Season 3 that put his face on my monitor for many hours at times as well as the reviews of the show I did for the Limited Release podcast...and it was more fun that I let him believe I was a creeper). But all are a super talented bunch in their own right, so to bear witness to this gathering gives me goosebumps.

Not since The Expendables have I been so excited.

My roles on set will be camera operator (occasional steadicam operator), visual effects supervisor (consulting on shots that I'll be doing visual effects work for later, ensuring that we shoot what I need to do the effect properly) and otherwise assisting with some lighting and cinematography wherever needed.2

Well, time to head off to bed and rest up for tomorrow. It's going to be equally fun as it will be energy draining.

1 To know who any of these people are, you should be listening to my podcast Limited Release. Go subscribe and catch up! I'll wait...

I'm sure at some point somebody will try to ask me to also get them a coffee...key word is try.

Wiping the dust off this filmmaker's blog

Where did all these cobwebs come from? I thought I closed this place up good when I last left it. So I've been a bit absent from the posts lately, but that is all going to be fixed. Starting right now.

Some of you may be wondering what I've been up to lately. Others may just be wondering what it is that I do...period. How about I answer these with a quick update activity here.

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First of all, if you follow my comings-and-goings you may have known that last November I was in Seattle on the set of The Gamers: Hands of Fate serving as both co-director of photography (there were 3 of us for 3 separate segments of the film) and visual effects supervisor for the "epic" portions of the shoot (Hint: #00FF00 has a large part of it). Now the film is steeped in post-production goodness. Over the course of the next few months, I'll be working on compositing green-screen footage against some lovely backgrounds provided by the post-production's digital matte painter.

As with most projects, I have approached the directors and producers with the idea of putting together behind-the-scenes material of the visual effects work and they were receptive to it, so hopefully you can expect to see that. But, as always, they have the final say if they don't want anything released until the film is completed and screened. Always have to be wary of spoilers. But here's the teaser trailer cut with footage from GenCon last summer.

http://www.youtube.com/watch?v=ZNxJNpb590c

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In the meantime, there is a project that I'm a part of that you can see. As in right now. The web series Versus Valerie has launched and hit the interwebs with the force of a thousand suns! It follows the character Valerie Lapomme (whom you may or may not know as Sexy Nerd Girl from her ongoing vlog). This is a narrative story showing her life outside of the bedroom (mind out of the gutter, folks) and how she deals with her many day-to-day challenges with the odd escape into her imagination to help. Episode 1 launched on March 7th and a new episode is released every other week, each one styled on a different nerd sub-genre (eg. Star Wars, Star Trek, FPS shooters, etc.). I've been working in the visual effects department on Versus Valerie along with another vfx artist, Davin Lengyel. One of the areas you can see my work in are the title sequences for each episode.

Here's a breakdown of the first episode's title sequence. The episode itself was styled off of the BBC series Sherlock, hence the look of the title sequence here.

http://www.youtube.com/watch?v=_oje0KKZW-k

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One other role that I just recently took on was picking up editing for the comedy series, The Gate. This series was produced with a team of Toronto web series creators including Elize Morgan (Pretty in Geek), Jason Leaver (Out with Dad), Ash Catherwood (Microwave Porn) and Fraser Mills. The series follows St. Peter at the pearly gates of Heaven and the different characters he runs into. All of the episodes released to date were edited by Jason Leaver, but he's become busy with other production work and has made the decision to hand it over to someone else. Any fan of the Toronto web series scene would recognize that these folk are pretty much like The Expendables of web series around here, so just to be working on a project with them involved is a big honour for me.

Watch the first episode here and keep posted for when new ones will be released.

http://www.youtube.com/watch?v=vSx30cqfNts

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That's it for now...wow, I'm going to be pretty busy for a while. What are you working on?

To receive updates on my work, follow me on Twitter and like my Facebook page. Them's be where I post images and videos regularly.

Snapseed Photo Editing App Review and Tutorial

The one thing I love about Smartphone photography is the ability to take pictures of anything, anywhere at anytime and post them instantaneously. If there was one downside to the simplicity of this process, it's that it makes it difficult to touch up any of these photos to really make them stand out. It's too tedious to snap a picture, transfer it over to the computer, fire up Photoshop and then go back to the phone to upload it to Instagram or Tumblr. The filters that come standard with photo-sharing apps are okay, but there's really no creativity to picking a "look" with little wiggle-room to be had.

Nik Software introduced a photo editing app some time ago making it super easy to make adjustments and enhancements to images straight from the smartphone. Though it was only recently that the app has become completely free!

Snapseed gives you complete control over adjusting your smartphone images. Trying to take the picture just right is difficult with little control over exposure, focus or any other camera settings. This app fills that gap by allowing simple adjustments like brightness and colour, or more complex and fanciful looks.

 

 

 

Check out my thoughts and walkthrough on this app and make your images POP! Download and try the app without spending a dime.

http://www.youtube.com/watch?v=nylLcjBOyQc